Solidity 0.6.x features: try/catch statement
The try/catch syntax introduced in 0.6.0 is arguably the biggest leap in error handling capabilities in Solidity, since reason strings for revert and require were released in v0.4.22. Both try…
Read More »Pyethereum and Serpent Programming Guide
The content of this tutorial is intended to apply to PoC5. Most of the instructions given below will not work in the older PoC4 implementations of AlethZero (C++) and Ethereal…
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